Listing at 100 Robux
- Input
- listPrice 100
- Expected output
- received 70, fee 30, ≈$0.27
The dollar conversion uses the 70 net Robux times $0.0038, the rate DevEx pays per earned Robux, not a market quote.
Roblox Game Pass 30% fee
Every Game Pass and Developer Product sold inside a Roblox experience runs through a 30% marketplace fee, so the creator keeps 70% of the listed price, always rounded down to the whole Robux. This tool calculates both directions: how much is left from a listing price, and what price to list to net a specific target amount.
The dollar conversion uses the 70 net Robux times $0.0038, the rate DevEx pays per earned Robux, not a market quote.
The 70/30 split stays identical at any price: 350 is exactly 70% of 500, with no volume or higher-value discount bracket on the fee.
Rounding 142.857 down to 142 would leave the payout at 99 Robux, one short of the goal; that is why the reverse calculation always rounds the listing price up, never down.
Roblox charges 30% on sales of Game Passes, Developer Products, clothing, accessories and most catalog items. The creator receives the remaining 70%. This fee has been standard for years and still applies.
30% of the listing price, always; the creator keeps the other 70%, rounded down to the whole Robux, so a 100-Robux listing nets exactly 70 Robux, and there is no price bracket that lowers that percentage fee.
Because dividing the net target by 0.7 rarely lands on a whole number, and rounding down would leave the actual payout below the goal after the 30% fee; rounding up guarantees the final net amount meets or beats the target, never falls short of it.
No: it is the fixed DevEx rate, the only official way to convert Robux earned as a creator into real money, $0.0038 per Robux; Robux has no free-floating exchange rate like a currency, this figure only exists inside the DevEx program.
Yes: both item types sold inside a Roblox experience, Game Pass and Developer Product, go through the same 70/30 split between creator and platform, so this tool's same forward and reverse math applies to both.
| Price | Fee | Receive |
|---|---|---|
| 25 | −8 | 17 |
| 50 | −15 | 35 |
| 100 | −30 | 70 |
| 250 | −75 | 175 |
| 500 | −150 | 350 |
| 1,000 | −300 | 700 |
| 2,500 | −750 | 1,750 |
| 5,000 | −1,500 | 3,500 |
| 10,000 | −3,000 | 7,000 |
The standard marketplace fee is 30% for Game Passes and Developer Products; the creator keeps 70%, always rounded down. The USD figure uses the standard DevEx rate ($0.0038/Robux) and is only an estimate.
Calculation runs locally in your browser; nothing is sent to any server and no account data is requested.