Image: one hook and a stripe
- Input
- pt-BR: Bengala doce | en-US: Candy cane
- Expected output
- ★☆☆
A hook on top and diagonal stripes. If the table is stuck, add a red bow in the middle.
christmas pictionary words
This game has no drawing canvas of its own, but the card draw works for any draw-and-guess game: the phone picks the Christmas word and the drawer sketches on paper, a whiteboard or a napkin. There are 130 words in English, of which 45 are easy to sketch in a few strokes, and the split between objects and actions below helps you set up the round you want.
A hook on top and diagonal stripes. If the table is stuck, add a red bow in the middle.
Two curved runners and a seat. A kid sketching for 10 seconds is usually enough for the whole table to get it.
A roof, a chimney and just a pair of boots sticking out. Two arrows pointing down show the struggle.
Panel one, a giant box. Panel two, a tiny scrap of paper. Panel three, a frustrated face.
A globe and a dove help, but only if the team has seen the card before. Give it 90 seconds and cheer for any guess.
Yes. Every word is chosen to be easy to act out and appropriate for all audiences, including families and children. Use the "Easy" difficulty filter for an even gentler game for younger players.
No. It draws the word, runs the timer and keeps the team score; the drawing is up to you, on paper, a whiteboard or even a window with a washable marker. Only the drawer looks at the phone screen.
No. It is a deck of Christmas words for any draw-and-guess game, not tied to any board game brand. The rules on this page are suggestions each table can tweak.
Stay on the Easy difficulty: 45 cards of figures and objects that fit in a few strokes. The hard-tier ideas, like gratitude, and the medium-tier scenes, like burning the turkey, ask for more drawing and more context than younger ages usually allow.
You can, and the deck is the same: alternate a drawing round with a charades round. Since the game does not repeat cards in the same filter until all are used, the 130 cards last a whole evening with no repeated word.
The actor sees the word and mimes it (no talking!); the group guesses.
Each round you play is logged here, with the team scoreboard.