In Paulista the manilha changes every hand: it is the rank right above the vira. In Mineiro the manilhas are fixed (4 of clubs, 7 of hearts, ace of spades and 7 of diamonds). In this version Paulista has hands worth 1 and calls of 3, 6, 9 and 12, and Mineiro has hands worth 2 and calls of 4, 6, 8 (or 10) and 12. In some parts of Minas Gerais a truco only covers the trick where it was called, but here it covers the whole hand in both variants.
Truco
Truco
Brazilian Truco, Paulista and Mineiro, against the computer, solo or in pairs, with the hand of eleven, iron hand and real bluffing
Brazilian Truco, Paulista and Mineiro, against the computer with the real rules
Truco is the most popular card game in Brazil: four people in two pairs, a 40-card deck (no 8s, 9s or 10s) and three cards in every hand. You win a hand by taking two of the three tricks, but any player can interrupt to call truco and raise the value of the hand from 1 to 3, then 6, 9 and 12, and that is where the bluffing, the nerve and the shouting come in. This version has the two most played variants. In Truco Paulista the vira, a card turned up after the deal, sets the manilha of each hand (the rank right above it), and manilhas are ranked by suit: clubs (the zap), hearts, spades and diamonds. In Truco Mineiro the four manilhas are fixed: 4 of clubs, 7 of hearts, ace of spades and 7 of diamonds; a hand is worth 2 points and the calls are 4, 6, 8 and 12. The hand of eleven is here, when the side on 11 points looks at its partner's cards and decides whether to play for 3 or fold, and so is the iron hand, when both sides are on 11 and everyone plays without looking at their cards. Real rules differ from table to table, so a new match lets you choose covered cards, what happens when all three tricks tie, and the third Mineiro raise. You play one on one or in a pair with a computer partner, against opponents on four difficulty levels. No level can see your cards: they only know what a player sitting at the table would know. The match is saved in your browser and so are your stats.
Tap a card, shout truco, accept or fold
- Pick the variant, solo or pairs, and the computer level in New match. Every player gets three cards and the vira sets the manilha.
- On your turn, tap a card (or drag it to the middle) to play it. Winning two of the three tricks wins the hand. If you think you will win, or want to bluff, call truco before you play.
- When the computer calls truco, accept, fold (and give up the value from before the call) or raise back. The first side to 12 points wins; at 11, the hand of eleven comes up.
Sources and references for this tool
These references help contextualize formulas, standards, APIs and limitations used on this page. They do not replace professional validation when a result has legal, financial, medical or operational impact.
- Truco Paulista tournament rules (VI JUFFS)UFFS, following the Paulista Truco Federation, 40-card deck, order 3 2 A K J Q 7 6 5 4, manilha from the vira (clubs, hearts, spades, diamonds), calls of 3, 6, 9 and 12, hand of eleven, iron hand, covered cards outside the first trick and the trick tie rule.
- Truco tournament rules (ICT, UNESP, 2019)UNESP, ICT, New manilha, what the opponent gets when you fold (1, 3, 6 and 9), hand of eleven with no truco, blind iron hand and all-tied hands going to the dealer.
- Brazilian Truco (Mineiro and Paulista)Pagat.com, Fixed Mineiro manilhas, tied tricks (cangou), the 2-points-per-tento game (2, 4, 6, 8 or 10 and 12), the hand of ten, iron hand and the limit on raising when accepting already ends the game.
- Truco Mineiro tournament rules (Bocaiúva, MG, 2026)City of Bocaiúva, 40-card deck, order 4 5 6 7 Q J K A 2 3, fixed manilhas (7 of diamonds, ace of spades, 7 of hearts and 4 of clubs), hand of eleven and iron hand.
- Bancários Truco Tournament rules (2017)São Paulo Bank Workers Union, Raising only on your turn, a points limit when raising, hand of eleven and all-tied hands scoring nothing.
- TrucoWikipedia, Overview of the variants (Paulista, Mineiro, Gaudério), the card order and the value ladders, which vary from region to region.