Water against Rock/Ground
- Input
- Water vs Rock/Ground
- Expected output
- 4x
2 times 2.
pokemon 4x weakness dual type
In the Defense tab, pick two types and read the rows marked 4x and 1/4x. The 18 x 18 chart tab shows the factors of each single type, which are what you would multiply by hand.
2 times 2.
1/2 times 1/2.
The Ground immunity cancels everything.
Both types are weak to Fire.
Steel and Dragon both resist Grass.
The only weakness of the typing.
The multipliers of the two types multiply. A move that deals 2x to both gives 4x, one that deals 2x to one and 1/2x to the other gives 1x, and an immunity in either type zeroes the damage. That is why Fire/Flying takes 4x from Rock and 0x from Ground.
171 possible ones: 18 single and 153 dual (2-type combinations out of 18). Not all of them exist in real Pokémon.
No. With at most two types and a maximum factor of 2 each, the ceiling is 4x. Only extra effects, such as certain abilities or moves, would change that, and the pure chart does not include them.
Yes. The factor 0 multiplies everything, so Flying/Ground still takes no damage from Electric, even though Flying is weak to it. Flying/Ground takes 4x from Ice.
Tap up to 2 types. Tapping a third one replaces the second.
Types that STAB moves of the chosen types hit for 2x.
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