Gift freezes on the 1st steal
- Input
- limite 1: Ana abre A, Bruno rouba A
- Expected output
- A congelado com Bruno
Nobody else can steal A.
dirty santa rules
In many circles, Dirty Santa is just another name for white elephant. The mechanics match and the difference is the tone, more competitive and with tougher rules. Here is how to set up the spicier version without losing control of the game.
Nobody else can steal A.
The freeze also applies to the final swap.
Bruno ends with the gift Ana held.
12 openings, up to 36 steals and 1 swap.
A ceiling on length, not the average.
Everyone brings one wrapped gift, players draw numbers for turn order, and on your turn you either open a new gift or steal one that is already open. A player whose gift was stolen then opens a new gift or steals from someone else. The game ends when all gifts are open and no steals remain, and the first player gets a final chance to swap.
In most groups, yes. Gift guides call the same open-or-steal exchange by both names. The differences sit in house rules, such as the steal limit and what counts on the last move.
It works the same way: everyone brings a gift within the agreed price and the group decides whether useful, funny or both is allowed. Guides mention themes, such as funny only or useful only, and price caps. What changes is the fun of stealing the silliest object.
You can. Switch on Final swap can take a frozen gift under Adjust the rules. Freezing applies normally during the game, and only on the last move can the first player pick even a gift that hit the limit.
It depends on the group, but you can compute a ceiling: the number of moves is at most n + n x limit + 1. For 12 players with a limit of 3 that is 49 moves. At 30 seconds per move, no more than 24.5 minutes.
Add at least 2 people to draw the order.