Logo preset: colors, detail and smoothing
- Input
- 5 / 7 / 1
- Expected output
- < 9 pts
A tolerance of 0.435 px and blobs under 9 points dropped.
vectorize a logo
The Logo preset already ships a tested setup. What is left is matching the color count to your logo and deciding on the background. This page shows what each value does.
A tolerance of 0.435 px and blobs under 9 points dropped.
3 colors in the artwork plus 1 for the background.
Enlarged 4 times before tracing.
A tolerance of 0.125 px, the far end of the detail scale.
The gray sits on the line between the two colors and under 4%, so it leaves the palette.
Upload the image, pick the type (Logo works for most cases) and download the SVG. The conversion is a trace: the tool reduces the colors, follows the outline of every region and writes shapes instead of pixels. It is not just wrapping the PNG inside an SVG file, which would still be a picture made of pixels.
The number of visible colors in the artwork plus one for the background, if you keep it. Too many colors create thin outlines along the edges, and too few merge different tones. Start with the Logo preset, look at the list of colors used below the preview and lower the count until a color disappears from the artwork.
The palette starts from the real colors in the image, with no averaging against the edges, so a flat red usually comes out identical or a few values off. In a compressed JPG the color can drift slightly. The hex codes show in the color list, and you can fix them in your editor.
Yes, in editors such as Inkscape, Figma and Illustrator. Each color is a single path with several shapes inside, so to work on one shape at a time use your editor's break apart function. With Overlap edges off the file is cleaner for that.
Tracing works best on logos, icons and flat art. Photos turn into a posterized version, like a poster print.