Opposite directions
- Input
- A: 0 km, 80 km/h; B: 300 km, -70 km/h
- Expected output
- t = 2 h, posição 160 km
Closing speed of 150 km/h.
when and where do two moving objects meet
In a meeting problem, the two bodies have the same position at the moment they meet. Just write S = S₀ + v·t for each, set them equal and solve for t. In uniform-motion mode, under Two bodies meeting, you give each one's initial position and velocity (with sign) and, if needed, the departure time.
Closing speed of 150 km/h.
60t = 90(t - 1) gives t = 3.
600 - 30t = 0.
The one behind gains 10 m every second.
Before and after crossing.
The gap stays at 100 m forever.
In uniform motion the velocity does not change (zero acceleration) and position grows along a straight line on the s-t graph: S = S₀ + v·t. With constant acceleration the acceleration is non-zero, velocity changes linearly, v = v₀ + a·t, and the s-t graph is a parabola: S = S₀ + v₀·t + a·t²/2. Uniform motion is the special case with a = 0. A car at a steady 72 km/h covers 100 m in 5 s; one starting from rest with a = 2 m/s² covers 25 m in the same 5 s.
Define an axis and an origin. A body moving in the direction where positions increase has positive velocity; one moving the other way, negative. If one car goes from A to B and another comes back, the second gets the negative sign.
Then the position becomes S = S₀ + v₀·t + a·t²/2 and equating the two gives a quadratic with up to two roots. Use the constant-acceleration tab for each body and compare the positions, or solve the quadratic with the dedicated calculator.
In problems about trains or trucks overtaking, yes: the "full" passing ends only when the rear of one clears the rear of the other. For that, treat the distance covered as the sum or difference of the lengths, using the relative speed. The calculator treats bodies as points, with no size.
Uniform motion
Constant acceleration
Free fall and vertical
Horizontal launch
Oblique launch
Average speed
Units
= 100 m
Leave blank what you want to find. Three values are enough for constant acceleration, two for uniform motion.
Δs = v·t
Δs = v·t
Δs = 20·5 = 100
Δs = 100 mThe slope of the curve at each point is the velocity at that instant.
Area under the curve (signed) = displacement Δs = 100 m.
Area under the curve = change in velocity Δv = 0 m/s.