Three peaks
- Input
- 15/15/15/8/8/8
- Expected output
- 27
Spends the whole budget.
dnd 5e point buy cost table
With the Point buy method open, use the + and - buttons on each ability and follow the points-left counter. The buttons lock by themselves when an increase no longer fits in the budget.
Spends the whole budget.
9 + 7 + 5 + 4 + 2 + 0.
The highest possible total, 75.
15 points left.
One point over the 27.
Does not fit: 3 points over.
27 points, spent on scores from 8 to 15. The costs are 0, 1, 2, 3, 4, 5, 7 and 9 for the values 8, 9, 10, 11, 12, 13, 14 and 15. For example, a 14 costs 7 of the 27 points.
7 points, the example the SRD itself uses. A 15 costs 9 and a 13 costs 5.
Not with point buy: the table starts at 8, which costs 0. Below 8 only comes from rolls or in-game effects.
Yes, the budget and the cost table are the same in 2014 and 2024. What changes is where the bonuses come from after the purchase.
Values go to Strength, Dexterity, Constitution, Intelligence, Wisdom and Charisma, in that order. Pick a class to sort them by its priorities.
| Value | Chance | This value or more |
|---|---|---|
| 18 | 1.62% | 1.62% |
| 17 | 4.17% | 5.79% |
| 16 | 7.25% | 13.04% |
| 15 | 10.11% | 23.15% |
| 14 | 12.35% | 35.49% |
| 13 | 13.27% | 48.77% |
| 12 | 12.89% | 61.65% |
| 11 | 11.42% | 73.07% |
| 10 | 9.41% | 82.48% |
| 9 | 7.02% | 89.51% |
| 8 | 4.78% | 94.29% |
| 7 | 2.93% | 97.22% |
| 6 | 1.62% | 98.84% |
| 5 | 0.77% | 99.61% |
| 4 | 0.31% | 99.92% |
| 3 | 0.08% | 100.00% |
Independent tool, compatible with fifth edition (5E). The point buy cost table, the standard array, the standard array by class and the modifier table come from the SRD 5.2.1. This work includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.