Size of the downloaded PNG
- Input
- 64x64 RGBA
- Expected output
- 16516 bytes
About 16 KB, well below the 2 MB limit of the importer.
create minecraft skin online no download
Everything happens on the page: the 3D model, the painting and the PNG generation. This page explains what stays on your device, what the downloaded file contains and what the editor does with your work if you close the tab.
About 16 KB, well below the 2 MB limit of the importer.
The base layer is always written opaque.
50% of 255, rounded: 128. The transparency is kept.
Areas the game does not read come out transparent.
Pick the model (Steve or Alex), choose a color and paint on the 3D model or the 2D map. Start with the big areas using the bucket, then do the face, clothes and details with the pencil and use mirror so both sides match. Paint hair and accessories on the outer layer. When you are done, download the PNG and upload it in the launcher.
No, in the same browser it is restored when you return. It disappears if you clear the site data or use a private window. Download the PNG to have a copy outside the browser.
No. The starting point is a gray template generated by the tool itself. No default Mojang skin is distributed here.
Only to load the page. After that, painting and downloading work on the device; only looking up a player by username needs a connection.
One finger paints on the model. Two fingers rotate and zoom. With a mouse, click and drag to paint; right button or Shift rotates.
The base layer is always opaque in the game, so the eraser restores the template gray.
| Part | Base | Outer |
|---|---|---|
| Head | ||
| Body | ||
| Right arm | ||
| Left arm | ||
| Right leg | ||
| Left leg |
64x64 PNG ready for the launcher. The skin is also kept as a draft in this browser.