Break-even, cost 1
- Input
- 1.00
- Expected output
- 1.15
Fees of 0.05 and 0.10.
steam skin resale profit break even price
Open "Profit after buying" inside the calculator, enter what you paid and the target return. The tool returns the break-even price, the price for the target return and the profit in each scenario.
Fees of 0.05 and 0.10.
The item must rise 15%.
Net of 10.00, zero profit.
Net of 11.00, profit of 1.00.
Net of 12.00, profit of 2.00.
Net of 36.00, profit of 6.00.
Two fees are added to the price you want to receive: a 5% Steam Transaction Fee and the game fee, which is 10% by default in Steam's script. Together they come to about 15% on top of your net, or 13.04% of what the buyer pays. Each fee has a 1-cent minimum.
No. With 5% and 10% fees, selling at 11.50 leaves 10.00 net, equal to the cost. To profit you must list above 11.50; for each cent above it, the net rises about 0.87 of a cent.
About 15% over what you paid, if the cost was paid as net. If you bought on the Market itself at the shelf price, the math is worse: selling the same item at the same price returns only 87% of what you paid.
No. The tool works in a single currency, the wallet's. If you bought in another currency, convert the cost before typing it, for example with the day's rate, and remember that Steam applies its own exchange rate to purchases.
Estimate based on the rules in Steam's script. Steam's listing dialog always has the final word.
| You receive | Steam fee | Game fee | Buyer pays | % in fees |
|---|---|---|---|---|
| $0.01 | $0.01 | $0.01 | $0.03 | 66.7% |
| $0.02 | $0.01 | $0.01 | $0.04 | 50.0% |
| $0.03 | $0.01 | $0.01 | $0.05 | 40.0% |
| $0.04 | $0.01 | $0.01 | $0.06 | 33.3% |
| $0.05 | $0.01 | $0.01 | $0.07 | 28.6% |
| $0.06 | $0.01 | $0.01 | $0.08 | 25.0% |
| $0.07 | $0.01 | $0.01 | $0.09 | 22.2% |
| $0.08 | $0.01 | $0.01 | $0.10 | 20.0% |
| $0.09 | $0.01 | $0.01 | $0.11 | 18.2% |
| $0.10 | $0.01 | $0.01 | $0.12 | 16.7% |
| $0.11 | $0.01 | $0.01 | $0.13 | 15.4% |
| $0.12 | $0.01 | $0.01 | $0.14 | 14.3% |
| $0.13 | $0.01 | $0.01 | $0.15 | 13.3% |
| $0.14 | $0.01 | $0.01 | $0.16 | 12.5% |
| $0.15 | $0.01 | $0.01 | $0.17 | 11.8% |
| $0.16 | $0.01 | $0.01 | $0.18 | 11.1% |
| $0.17 | $0.01 | $0.01 | $0.19 | 10.5% |
| $0.18 | $0.01 | $0.01 | $0.20 | 10.0% |
| $0.19 | $0.01 | $0.01 | $0.21 | 9.5% |
| $0.20 | $0.01 | $0.02 | $0.23 | 13.0% |
| $0.21 | $0.01 | $0.02 | $0.24 | 12.5% |
| $0.22 | $0.01 | $0.02 | $0.25 | 12.0% |
| $0.23 | $0.01 | $0.02 | $0.26 | 11.5% |
| $0.24 | $0.01 | $0.02 | $0.27 | 11.1% |
| $0.25 | $0.01 | $0.02 | $0.28 | 10.7% |
| $0.26 | $0.01 | $0.02 | $0.29 | 10.3% |
| $0.27 | $0.01 | $0.02 | $0.30 | 10.0% |
| $0.28 | $0.01 | $0.02 | $0.31 | 9.7% |
| $0.29 | $0.01 | $0.02 | $0.32 | 9.4% |
| $0.30 | $0.01 | $0.03 | $0.34 | 11.8% |
| Item | Qty | Buyer pays | You receive | Total fees | Profit |
|---|---|---|---|---|---|
| AK-47 | Redline (Field-Tested) | 1 | $12.50 | $10.88 | $1.62 | $1.08 |
| Fracture Case | 20 | $0.43 * | $0.39 | $0.04 | $0.09 |
| Sticker | Example | 1 | $0.03 | $0.01 | $0.02 |
* That buyer price does not exist. The row shows the listing Steam would create, at a lower price.
Independent tool, not affiliated with Valve or Steam. Values are estimates.