Ender pearl
- Input
- Expert cleric
- Expected output
- 5 emeralds for 1 pearl, 12 uses, 2 of 3 clerics
Three candidates and two rolls: a 66.7% chance.
minecraft cleric trades
The cleric is a source of ender pearls and experience bottles without leaving the village. The tool below opens on the cleric, with its 5 levels, what each trade asks for and gives, and the chance of each one appearing.
Three candidates and two rolls: a 66.7% chance.
Only 2 candidates at the level, so the trade always shows.
Always offered: the level has just 2 trades.
The cheapest trade in XP, but the one with the most uses.
Journeyman requires 70 total XP.
The 0.05 factor with 100 reputation removes 5, and 5 minus 5 becomes the floor of 1.
Usually 2 per level, rolled from a list of candidates without repeats. The exception is the Master librarian, which rolls 3 but only has 2 candidates (the two candles) and offers both. A villager needs 0, 10, 70, 150 and 250 total XP to reach levels 1 to 5, and it earns XP every time you use a trade.
The brewing stand. A villager with no profession looks for an unclaimed block, up to 48 blocks away in Java, and becomes a cleric by claiming the stand.
Take the cleric to Expert level, which takes 150 trade XP, and hope the pearl is among the 2 trades rolled from the level's 3: 2 of every 3 clerics have it. Each pearl costs 5 emeralds.
Not in Java 26.1: none of the 11 trades hands over a potion. It sells redstone dust, lapis lazuli, glowstone, ender pearls and bottles o' enchanting, and buys items such as rotten flesh and nether wart.
Minecraft Java Edition 26.1. Vanilla trades only: the experimental trade rebalance pack is not included.
Profession
Villager level
Novicefrom 0 XP
rolls 2 of 3
Each trade has a 66.7% chance to appear.
A book with 1 enchantment picked from 40 possible ones (Mending included), at a random level. The price depends on the enchantment and its level, and treasure ones cost double.
Apprenticefrom 10 XP
rolls 2 of 3
Each trade has a 66.7% chance to appear.
A book with 1 enchantment picked from 40 possible ones (Mending included), at a random level. The price depends on the enchantment and its level, and treasure ones cost double.
Journeymanfrom 70 XP
rolls 2 of 3
Each trade has a 66.7% chance to appear.
A book with 1 enchantment picked from 40 possible ones (Mending included), at a random level. The price depends on the enchantment and its level, and treasure ones cost double.
Expertfrom 150 XP
rolls 2 of 4
Each trade has a 50% chance to appear.
A book with 1 enchantment picked from 40 possible ones (Mending included), at a random level. The price depends on the enchantment and its level, and treasure ones cost double.
Masterfrom 250 XP
offers all 2 trades
Not an official Minecraft product. Not approved by or associated with Mojang or Microsoft. Item icons are from the game and shown here for reference only.