Mending at Novice
- Input
- Novice librarian, Mending
- Expected output
- 1.7% per librarian, about 60 rolls
2 of 3 trades rolled (2/3) times 1 in 40 enchantments.
minecraft librarian trades mending
The librarian is the only villager that sells enchanted books, and Mending is behind almost every search for one. The tool opens on the reverse lookup with Mending already selected, showing the price and the odds at each librarian level.
2 of 3 trades rolled (2/3) times 1 in 40 enchantments.
2 of 4 trades rolled (1/2) times 1 in 40.
Treasure enchantment: the 5 to 19 range is doubled.
Without the cap, the upper bound would reach 71.
2 + 3 x 3 = 11 and 6 + 13 x 3 = 45.
A 0.2 factor times 100 reputation removes 20 from the 10 to 38 range.
Usually 2 per level, rolled from a list of candidates without repeats. The exception is the Master librarian, which rolls 3 but only has 2 candidates (the two candles) and offers both. A villager needs 0, 10, 70, 150 and 250 total XP to reach levels 1 to 5, and it earns XP every time you use a trade.
The Novice, Apprentice and Journeyman levels share the same chance, 1 in 60. Expert has 1 in 80 because its list has more candidates. Since Novice shows up as soon as the villager gets its job, that is where the hunt is fastest.
In the Java 26.1 data, only the librarian sells enchanted books. The game has other sources of Mending, such as fishing and chests, but they are not trades and fall outside this tool.
No, the level is rolled too. Mending only has level I, so any Mending book will do. For enchantments such as Sharpness, the price rises with the level rolled.
Yes. The price is rolled between 10 and 38 emeralds when the trade is created and afterwards only moves with demand and your reputation. Curing the zombie villager is how to bring it down.
Minecraft Java Edition 26.1. Vanilla trades only: the experimental trade rebalance pack is not included.
Profession
Villager level
Novicefrom 0 XP
rolls 2 of 3
Each trade has a 66.7% chance to appear.
A book with 1 enchantment picked from 40 possible ones (Mending included), at a random level. The price depends on the enchantment and its level, and treasure ones cost double.
Apprenticefrom 10 XP
rolls 2 of 3
Each trade has a 66.7% chance to appear.
A book with 1 enchantment picked from 40 possible ones (Mending included), at a random level. The price depends on the enchantment and its level, and treasure ones cost double.
Journeymanfrom 70 XP
rolls 2 of 3
Each trade has a 66.7% chance to appear.
A book with 1 enchantment picked from 40 possible ones (Mending included), at a random level. The price depends on the enchantment and its level, and treasure ones cost double.
Expertfrom 150 XP
rolls 2 of 4
Each trade has a 50% chance to appear.
A book with 1 enchantment picked from 40 possible ones (Mending included), at a random level. The price depends on the enchantment and its level, and treasure ones cost double.
Masterfrom 250 XP
offers all 2 trades
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