Attacking rep
- Input
- clique em sortear
- Expected output
- Site A, Atacante (retake)
The group practices retaking Site A against bots or another group defending.
cs2 retake randomizer
Retake servers exist to drill post-plant scenarios over and over, but someone always has to manually decide which site and which side to practice next. This randomizer solves both at once, with a single button.
The group practices retaking Site A against bots or another group defending.
The group practices holding Site B against the other side's retake.
No. It's a randomizer for removing decision bias, not a live read of the match, it never accesses the game, the server or replay data, and has no advantage mechanic of any kind. Either team, yours or the opponent's, could use the same kind of randomizer to decide bombsite, CT rotation or roles just as fairly.
No, unlike the Bombsite tab, the retake draw doesn't keep history or apply an anti-repeat guard, because the goal here is to vary practice reps, and repeated sequences don't carry the same 'predictability' downside they would in a real round.
The retake draw always rolls both together in a single click, if you want just the bombsite without the side, use the Bombsite tab of this same randomizer.
Yes. Since every map in the current Active Duty pool is a 2-site defusal map, the site draw (A/B) works the same on any of them, the map itself doesn't change the draw logic.
A practice and bias-removal randomizer, it doesn't read match data or grant any competitive advantage.
100% in your browser: no draw, player name or setting is ever sent to a server.