The bundle column
- Input
- 1 bundle
- Expected output
- 1 string, 1 leather
One string on top and one leather below, in two cells of the same column. Only 2 grid cells are used.
minecraft bundle recipe
Two ingredients and no smelting: the bundle count fits on a single line. The tool below shows the vertical grid and the cost of larger batches.
One string on top and one leather below, in two cells of the same column. Only 2 grid cells are used.
It is 1 leather and 1 string, with nothing in the furnace and no coal. Nothing is left in the inventory.
They add up to 16 leather and 16 string, one of each per bundle. Neither reaches 1 stack, and coal stays at zero.
That is eight tables, all in villages, in the Java 26.1 data; none outside villages is recorded.
It adds up what each item needs across all branches and only then rounds the number of crafts up. One log makes 4 planks; if you need 5, that is 2 logs and 3 planks left over. Leftovers show on the Materials tab and are reused by other items on your list before more raw material is requested.
No, the recipe fills just 2 cells, one above the other, and fits the 2x2 inventory grid.
1 of each per bundle. For 16, that is 16 leather and 16 string.
The Java 26.1 data has no villager trade for the bundle. It appears in 8 village chests, but the recipe is the sure route.
Nothing: string and leather are ready-made, so furnace items and coal stay at 0.